Google is trying to reverse the video game industry: in March, the company announced its own cloud service Stadia, all computing processes in which will occur remotely from the gamer. In theory, this will allow you to play from anywhere in the world where there is a stable and fast Internet . In addition, each user who has purchased a subscription to the service will get access to a separate computing unit equipped with a special Radeon RX Vega 56 video card - and now it has become clear how this model differs from the usual store version.
According to the Tomshardware portal, a 14-nm graphics card based on the AMD GCN 1.5 architecture, which corresponds to the Radeon RX Vega 56, will act as a graphics processor in Google Stadia. Each chip consists of 56 computing units, and the memory bandwidth of HBM2 is increased to 484 GB/s and corresponds to the older solution, Vega 64.
Reporters have questions about the amount of memory: some believe that the total amount of video memory is implemented in different blocks — VRAM + DRAM (a set of 16 GB HBM2 chips would have a bandwidth of about 1 TB/s), but AMD could change the memory modules and install twice more capacious chips.