By M. Konwar
The author of the NX Gamer channel conducted the first full-fledged comparison of Assassin's Creed Valhalla on PS5 and Xbox Series X.
The results can once again be called "boring" - there is virtually parity between both versions.
Both versions work at 60 FPS with very rare drops in a couple of frames, but on the PS5, full vertical synchronization is enabled, while on the Xbox, adaptive synchronization is used with image breaks when the frequency decreases.
The resolution in both versions is also the same-dynamic 4K. On the PS5 in tests, it did not fall below 1620p, and on the Xbox - 1440p.
The only" serious " difference between the versions was the download: on the PS5, it is about 5-12% faster. It is also worth noting that the PlayStation 5 does not have all sorts of logos when you cold start the game, although on the Xbox does.
According to the calculations blogger JorRaptor, start from the home screen to the game console main menu PS5 takes about 20 seconds, and Series X - about 53 seconds. The save file is loaded in 10-15 seconds.
As a result, there are only two notable differences between the two versions of the game: full vertical sync and slightly faster downloads on the PS5.
The VG Tech channel also prepared its analysis. The author showed a little more episodes, including from England, but the results are similar — both consoles almost always show 60 FPS, with the exception of rare drops. In the worst cases, up to 50 frames per second.
PS5 - 59.85 FPS Xbox Series X - 59.62 FPS VG Tech also tested "Valhalla" on the Xbox Series S. Here the game works in dynamic 1620p with a decrease to 1152p. On average-about 1440p. Performance is good, the game consistently holds 30 frames per second (average - 29.95 FPS). The tearing occurs here as well.
By M. Konwar
Comparisons of new games for PlayStation 5 and Xbox Series X continue to appear on the network, and in the case of Call of Duty: Black Ops Cold War, it is again about almost complete parity.
The author of the latest analysis was the VG Tech channel. He tested the shooter in two modes:
120 FPS in dynamic 1440p (can go down to 1280x1200)
60 FPS in dynamic 4K (can go down to 1920x1800) with ray traced shadows.
In both modes, Cold War reaches the declared frame rate, but if in the standard mode with 60 frames per second they are held in 99.9% of cases, then in the mode with 120 FPS drops still occur.
On PS5, they occur less often - the average was 117 FPS in the test. Xbox Series X has 114.93 FPS. The minimum indicators were 97 and 92 FPS, respectively.
Prior to this, Xbox Series X and PS5 have already managed to compare in Devil May Cry 5 and Assassin's Creed Valhalla. The difference between versions is minimal. Graphically, all versions are identical, and the main differences lie in a slight difference in performance and download speed.
At the same time, VG Tech tested Cold War on the Xbox Series S. This version does not offer 120fps mode or ray tracing shadows. In general, it looks and works in virtually the same way as it did on the outgoing generation of consoles. It works 99.9% at 60 FPS, but in the test, it dropped to 45 FPS.
Call of Duty: Black Ops Cold War was released on November 13 on PS5, PS4, Xbox Series, Xbox One, and PC. In its debut week, for the first time in history, it did not start from the first line in British retail - it was bypassed by the fresh Assassin's Creed.
By M. Konwar
At the end of last week, players noticed that the new action RPG Assassin's Creed Valhalla on PC lacks traditional achievements.
As Ubisoft Support later explained, this was an intentional change. The developers have abandoned trophies in favor of Ubisoft Connect trials, for the completion of which various rewards are issued.
The players were unhappy with this change, but now Ubisoft support notes that the previous answer was not true. The company says the change was unintentional and that the developers are working to bring back the achievements to Valhalla.
Assassin's Creed Valhalla is available on PS5, PS4, Xbox Series, Xbox One, and PC.